Monday, December 15, 2008

Pastel life drawing.

Wednesday, November 19, 2008

Rough posing for scene 7/8.

Monday, November 17, 2008

2008 demo





2008 Portfolio and demo reel.




Portfolio pages 2008


Wednesday, November 12, 2008

Monday, November 3, 2008




Here are some random drawings from my storyboard. Keep in mind this is 1/10 of the actual boards, and not all the key ones (these are just a few of my favs)














Monday, October 27, 2008




Thumbnails and some quick inked boards for the lika for 2 of the locations. They're not the end designs, nor to scall (they've about 1/3 the intended size.

Tuesday, October 21, 2008


Stride pose ftw. It was the one drawing I put actual time into, so I'm posting it.

Thursday, October 16, 2008

Here's a quick rough animation of a run cycle for my character. Thus far I've only spent close to 4 hrs on it. I'll do a few more passes then clean-up/ink it and play around with colours.

Editorial 3



The cleaned up inked version. More stretch on the shirt ftw, and some depth to the background. Aside from that, it was a fun drawing.


Ithink another pass on the rough would have really improved this editorial, but it's done and I have other things to do. It's not the most brilliant/catchy ed idea, so I'll prob leave it as is. If I do get time though I might fix it. The rough had some nice character/pose design.

Sunday, October 12, 2008

Here's the ball assignment we did quickly on the side. I wanted to attempt my inking/photoshop idea with something animated. The animation itself isn't stellar, but it was primarly to see if the idea could even work. It's not terribly time consuming and def doable. I went from rough animation at around 2:30 today to clean coloured at about 10 est.









Concept drawings for the main character "Eugene" "Kir" and a few other sketches. The assassin is a quick version of Nash Robel's main character.

Side note: I used the design for my main character and entered it in the "Starz Character Concept" Contest and won second place. Thus far, technically, I've made $100 profit on my film.