Friday, October 29, 2010

and more...





Going to use this post to upload a few more finished drawings as the other posts are getting cluttered. I'd say I'm about 85% done.

Friday, October 22, 2010

even more Zeiji cells





I'll upload a few of the coloured cells of the "hunter" character. I'm going to use my film character, as it allows me to continue to slowly design this character (after all any char based on yourself is an easy char to design!)

Monday, October 18, 2010

Zeiji animati secondary characters.

More cells from the comic, I'm going to divide the posts according to which secondary character I'm working on. This post is the vampire hunter from the mid sixties (based on a young Sean Connery and Daneil Craig) I'm keeping the colours extremely simple

Friday, October 15, 2010

Zeiji animati comic.







Here are some characters, cells from the comic I'm working on. I'll post a few here then start another one when it starts to overflow.

Thursday, October 14, 2010

Quick Zeijis!

three quick colour keys for an animation I am slowly working on. I've set it aside atm in favour of a comic I'm working on.

Wednesday, July 28, 2010

Vampire run cycle

Here's a preview of my next run cycle. I'm going to base it off of the illustration below. I'll post it when it's completed. Basically what I'm going to do differently is to create the symbols using the paintbrush tool and stretch out the lines to create symbols which capture the original paint brush lines.




sting a preview. I'm still figuring out how to
do the cape in harmony. Atm the idea is to do the entire thing rough on one layer in the program then clean it up on an additional layer. Plus, atm there's no set BG. The legs and arms are pretty much how I want them though. When it's 99% finished I'll post a vimeo version.

Sunday, July 11, 2010

Zeiji animati'd!

Zeiji animati'd run cycle. from Christopher Hodgey on Vimeo.



I've been playing around with my copy of harmony, and bulding my own toons. It's amazing what this program can do. 1 night to do the build. 1 night to do the anim!